Go Big or Go Home
from
Sins Forums
So I've been playing against the AI now for a few weeks as Vasari and decided to try and get the Go Big or Go Home Achievement. I went for Med difficulty against 2 AI's with locked teams and pirates inactive and it just doesn't seem to be working for me.
Issues:
The game is not meant to be played with just caps as they are expensive and take awhile to get rolling out.
Resource flow is a problem.
Mid game I have 7-8 caps out but it does not compare to the 2 cap and 20-30frigate fleets I face. I tried to focus fire on the high dps frigs and although they die semi fast, the incoming damage is just too much to take even in my own grav well with static defenses. Typically I lose 1 or 2 caps during these encounters and have to pull out and watch the AI steamroll the planet.
Not sure what kind of combo of caps to use. I've been going heavy with the battle ship style ones (can't remember the name, 1st selection you can make as Vasari) and then a colonizer (as a starting cap) and mix in 1 of each on the others for support.
Questions:
As I understand it, Go Big or Go Home requires you build only caps the entire game. Am I interpreting it correctly?
Which is the best race to use for this? I figured Vasari would work well because of the battleships and being able to keep shield regen up on themselves but now I'm not so sure. Suggestions here?
I figured I'd try it against 2 opposite team AI's as maybe I wouldn't be the source of attention until I got my fleet up and running well with caps but this didn't work out to well as I was fighting on 2 fronts. Static defenses held pretty well but I am wondering if I should have done just 1 AI opponent.
Any tips from people? I really don't want to scale back to an easy AI on this as, well, just doesn't seem right.
Issues:
The game is not meant to be played with just caps as they are expensive and take awhile to get rolling out.
Resource flow is a problem.
Mid game I have 7-8 caps out but it does not compare to the 2 cap and 20-30frigate fleets I face. I tried to focus fire on the high dps frigs and although they die semi fast, the incoming damage is just too much to take even in my own grav well with static defenses. Typically I lose 1 or 2 caps during these encounters and have to pull out and watch the AI steamroll the planet.
Not sure what kind of combo of caps to use. I've been going heavy with the battle ship style ones (can't remember the name, 1st selection you can make as Vasari) and then a colonizer (as a starting cap) and mix in 1 of each on the others for support.
Questions:
As I understand it, Go Big or Go Home requires you build only caps the entire game. Am I interpreting it correctly?
Which is the best race to use for this? I figured Vasari would work well because of the battleships and being able to keep shield regen up on themselves but now I'm not so sure. Suggestions here?
I figured I'd try it against 2 opposite team AI's as maybe I wouldn't be the source of attention until I got my fleet up and running well with caps but this didn't work out to well as I was fighting on 2 fronts. Static defenses held pretty well but I am wondering if I should have done just 1 AI opponent.
Any tips from people? I really don't want to scale back to an easy AI on this as, well, just doesn't seem right.