Well, as an Advent player mostly, having 2/3 of my worlds able to be one-shotted by Novaliths even when said worlds are fully upgraded would seriously unbalance the game in my opinion.Seige units (Marza ) would also be like sudden death to all but the most heavily fortified of worlds at the edge of your empire. (Who hasn't gotten hit by an AI siege rush?)Don't get me wrong, I like the idea. Just want to look at it from all the angles.
Dude I totally get you man. But this "game" is special, you know what I'm mean? If this "game" got really play out as it should be in the coming MONTHS, then all of the super weapons should have already being a thing of legends. B/c they are so expensive and require such sacrifices on all aspects of the game, they should no longer be relevant in the coming months.
Right now, the fleets has becoming too important, b/c there are just so many things to do, that we pretty much got "lazy." But, but, if players could realize that losing a specific planet should NOT being such big deal, then and only then, we could truly unlock all there is to offer throughout the fraction's tech trees. And that's why I want to heighten the importance of the culture aspects of the game, so we could open more windows.
I love Marza btw, always wish there could be more anti-matters to go around, lol(TEC cuture bonus