Odd Set Group Hotkey / Fleet Behavior
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Sins Forums
Ok...I will try my best to describe this -- maybe someone else has seen it since 1.09 and can also give feed back.
I usually hotkey my capital ships so I can find them, and they are usually 1 ship fleets so they don't auto join some other fleet. I have noticed the following new behavior in 1.09 that I don't remember ever seeing before.
I make a capital, select it, and hit CTRL 1 to assign it to group 1. I also make it a fleet.
Some frigates enter the system, and of course they join it because they are not in a fleet yet. As more frigates get made, I select them and make them into their own fleet.
I send the frigates off to do something, then decide I want to send my capital somewhere else, so I hit "1" to bring up its group. The capital is selected, but the frigates that joined the capital's fleet before they got into their own fleet are also selected.
Not realizing this, I give the capital a move order, and that group of initial frigates breaks off from the rest and executes the order as well. They are still in another fleet though, so when I give that fleet an order, they try to follow that order too. This creates a mess with frigates flying back and forth.
At first, I thought I was just making some mistakes and accidentally catching other ships when I created the hotkey group, but after a while, I realized that when ships joined the flagship that the hotkey was assigned to, they also were joining the hotkey group as well. I have to go and manually re-set the groups repeatedly, because as new frigates are made, they sometimes join the hotkeyed groups even when I don't want them to.
This is really frustrating...is it intended behavior? When you set a group of ships to 1-0, you don't expect other ships to get into that group. Sure, if you set the group to be the flagship of a fleet, you would expect the rest of the fleet to follow, which is how it worked in 1.05. You wouldn't expect the other ships to get added to the group, because what happens is when you give those frigates their own fleet, they don't get removed from the hotkey grouping, creating absolute chaos when you are trying to give commands in the heat of battle.
Sorry for the long explanation, but it is kind of involved...it took me a bit to figure out what was going on.
Has anyone else seen this behavior?
I usually hotkey my capital ships so I can find them, and they are usually 1 ship fleets so they don't auto join some other fleet. I have noticed the following new behavior in 1.09 that I don't remember ever seeing before.
I make a capital, select it, and hit CTRL 1 to assign it to group 1. I also make it a fleet.
Some frigates enter the system, and of course they join it because they are not in a fleet yet. As more frigates get made, I select them and make them into their own fleet.
I send the frigates off to do something, then decide I want to send my capital somewhere else, so I hit "1" to bring up its group. The capital is selected, but the frigates that joined the capital's fleet before they got into their own fleet are also selected.
Not realizing this, I give the capital a move order, and that group of initial frigates breaks off from the rest and executes the order as well. They are still in another fleet though, so when I give that fleet an order, they try to follow that order too. This creates a mess with frigates flying back and forth.
At first, I thought I was just making some mistakes and accidentally catching other ships when I created the hotkey group, but after a while, I realized that when ships joined the flagship that the hotkey was assigned to, they also were joining the hotkey group as well. I have to go and manually re-set the groups repeatedly, because as new frigates are made, they sometimes join the hotkeyed groups even when I don't want them to.
This is really frustrating...is it intended behavior? When you set a group of ships to 1-0, you don't expect other ships to get into that group. Sure, if you set the group to be the flagship of a fleet, you would expect the rest of the fleet to follow, which is how it worked in 1.05. You wouldn't expect the other ships to get added to the group, because what happens is when you give those frigates their own fleet, they don't get removed from the hotkey grouping, creating absolute chaos when you are trying to give commands in the heat of battle.
Sorry for the long explanation, but it is kind of involved...it took me a bit to figure out what was going on.
Has anyone else seen this behavior?