[Bug] Game Lockup after upping the Fleet size of both types of ships

So I was testing sins on a network.

Just when I was about to end the game (after playing for a few hours)....

I got this:



See the -1 on the Crystal? The Game locked up, and when I went to exit out of the game on the laptop, it too had locked up, so I had to fiddle with the key's to try and get out of it, eventually I did.

It happened when I was upgrading the fleet size (probably from the 5th buttons from the left).

I did get a different error on my laptop too, I was trying to get a pic of it but it closed too soon, something about Microsoft C++ Run time Error.....

v1.05 worked fine, but the v1.09 beta gave me this error.




2,000 views 3 replies
Reply #1 Top
If you have a save and/or replay send them in to [email protected] (replay would probably be more helpful in helping the devs find how it came to have negative resources).
Reply #2 Top
Actually, in one game in v1.04, I was able to build units even though I was in negatives creds/resources territory. My postulation was because the game was getting so large that it had some kind of lag compensator built in.
Reply #3 Top
If you have a save and/or replay send them in to [email protected] (replay would probably be more helpful in helping the devs find how it came to have negative resources).
End of quote


Thanks, I'll see if I still have it, I'll send it off I do still have it..

Actually, in one game in v1.04, I was able to build units even though I was in negatives creds/resources territory. My postulation was because the game was getting so large that it had some kind of lag compensator built in.
End of quote


Actually, this never happened in v1.05 of the game and I can't reproduce the bug since going back to v1.05.