My friend and I decided to pick up SINS to play multiplayer. We have been able to play the game solo just fine, and we are able to start multiplayer games either through the service or through direct IP connection.
The problem is that I eventually begin to lag and that causes the multiplayer game to freeze and it does not resume. I am able to play many other online games, with some bit of latency (occasional losses of connection and some freexing) but when I begin to lag at all in SINS the multiplayer game just dies.
We have been unable to quit and resume the games either, it tells me that I do not have the files needed. (Something about a save file perhaps?)
Are there any settings that can be adjusted to make the game more forgiving of latency? If I can play online shooters competitively, I should be able to play an online RTS without the game itself failing. Any other suggestions would be appreciated as well.