Vasari Ships Healing Constantly
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Sins Forums
My friend and I are stumped as to how the Hard AI did what they did. It was pretty... UNFAIR! One AI's ships healed themselves constantly -- receiving no loss while our fleets were decimated.
Setting: Large, Single-Star w/ 40 planets
Players: 2 humans, 1unfair, 1 hard, 2 normal, 2 easy
My Friend: TEC
Myself: Advent
Hard AI: Vasari
In the beginning, my friend and I concentrated on the Unfair AI and took him out. Other AIs were defeated easily. But the Hard AI (Vasari) was IMPOSSIBLE. Whenever my friend and/or I fought the Vasari, we could never win.
My normal assault fleet consisted of 6 mixed capital ships, 30 light carriers, 40 mixed cruisers, 10 flak frigates, 20 mixed frigates.
The Vasari had 1 - 2 Evacuators, 1 battleship, 16 subverters, 16 overseers, 10 enforcers, 25 light carriers, and 20 frigates
I had 5 - 6 engagements against the AI 5 - 6. Each engagement we had the same setup. Obviously, my fleet had the advantage over the Vasari. But all 5 - 6 times my fleet was decimated. I'd lose all of my cruisers and frigates. Light carriers survive since I obtained strikecraft superiority. 3 of my capital ships were destroyed before I can retreat and enter hyperspace. Some fleet engagements were at my planets with 4 - 5 hangars, 2 shield regens, and as much turrets as possible.
Guess what were the losses of the Vasari. Almost none! Most of the times the Vasari lost a few frigates. Other times the AI lost NONE while my fleet was decimated. My friend had similar results 3 - 4 times with his huge fleet.
We watched the Vasari closely. Any time a ship's hull went down by 50% the ship glowed and was healed to maximum hull points. I even attempted to micromanage and had everything (strikecraft, frigates, cruiser, capitals, etc.) focus on one cruiser or capital ship. No success. The target ship would keep getting healed while my ships died slowly.
Can anyone explain how the AI did this?
Setting: Large, Single-Star w/ 40 planets
Players: 2 humans, 1unfair, 1 hard, 2 normal, 2 easy
My Friend: TEC
Myself: Advent
Hard AI: Vasari
In the beginning, my friend and I concentrated on the Unfair AI and took him out. Other AIs were defeated easily. But the Hard AI (Vasari) was IMPOSSIBLE. Whenever my friend and/or I fought the Vasari, we could never win.
My normal assault fleet consisted of 6 mixed capital ships, 30 light carriers, 40 mixed cruisers, 10 flak frigates, 20 mixed frigates.
The Vasari had 1 - 2 Evacuators, 1 battleship, 16 subverters, 16 overseers, 10 enforcers, 25 light carriers, and 20 frigates
I had 5 - 6 engagements against the AI 5 - 6. Each engagement we had the same setup. Obviously, my fleet had the advantage over the Vasari. But all 5 - 6 times my fleet was decimated. I'd lose all of my cruisers and frigates. Light carriers survive since I obtained strikecraft superiority. 3 of my capital ships were destroyed before I can retreat and enter hyperspace. Some fleet engagements were at my planets with 4 - 5 hangars, 2 shield regens, and as much turrets as possible.
Guess what were the losses of the Vasari. Almost none! Most of the times the Vasari lost a few frigates. Other times the AI lost NONE while my fleet was decimated. My friend had similar results 3 - 4 times with his huge fleet.
We watched the Vasari closely. Any time a ship's hull went down by 50% the ship glowed and was healed to maximum hull points. I even attempted to micromanage and had everything (strikecraft, frigates, cruiser, capitals, etc.) focus on one cruiser or capital ship. No success. The target ship would keep getting healed while my ships died slowly.
Can anyone explain how the AI did this?