last enemy defeated, but 2 mining asteroids left

I think I found a defect.

AFter defeating all enemy planets, and placing remote sensors in each system, I can verify that the last enemy in play had only two mining asteriods left. By 'mining asteroids', I mean asteroids in systems that are not colonizable, but in which one may capture an object having a crystal or metal resource.

I am unable to attack these, capture them, or use my scout frigates to deploy timed explosives on them.

I think I've won, but the enemy is still showing active due to these two asteroids.

1,307 views 4 replies
Reply #1 Top
Use a colony ship (TEC or Advent) or scout (Vasari) to use crew extractor and capture them. Works for me.
Reply #2 Top
I did that, and captured them. Thanks. Enemy's still in the game/hasn't ended yet. I'll poke around a little more and see if there's a lone colonizer floating round. I doubt it, but if it's a user-error rather than an in-game defect I'll report asap.
Reply #3 Top
Quit the game and use the graphs to see what the player has left. Thats the only thing I can think of.
Reply #4 Top
A game is supposed to end when an enemy can no longer "expand" - i.e. all planets are gone AND all colony abilities (frigate or cap) are gone as well (if allied, you have to kill the ally as well IIRC).