SoaSE all the way. Eaw had some good things, but not enough to make it a really good game. The land battles were terrible. I want to re enact the battle of Hoth and how many AT-ATs can you have on the planet at one time? Like two. That's not the battle of Hoth. Thats the minor confrontation of Hoth.
The space battles were pretty good, and I liked the hard point system, but I hated the small unit caps. I would try to have a battle similar to the battle of Endor with my friend, but you coudn't have a big enough fleet. Sure you could have 50 Star Destroyers in your fleet, but only 4 could actually be in the battle at one time.
Plus, the balancing in EaW was horrible. The Empire owned in space, escpecially with the Death Star's ability to target capital ships, and the Executor. Not that it was really strong, it just took forever to kill. The Corruption was just cheating. They got insane amounts of money for doing nothing, and the high costs of their units didn't even begin to offset it. Plus just about every one of their units had shield bypassing weapons. The one advantage the rebels had in space was that Mon Cal cruisers' shields coudn't be destoyed, but that doesn't matter if the shots just go past the shields. The Corruption even had a tank that could take down an AT-AT. I had been under the impression that AT-ATs were all but unstoppable, with the exception of the tow cable trick. How can a lowly tank destroy one? The rebels just got shafted. They coudn't win in space, and the only advatage that they had on the ground was the snow speeder and even that was nullified by the Corruption unit that had anti-air capabilities.
I can't wait for the Star Wars mod for sins to be finished. It looks like it will be everything that EaW wasn't. That being said, I don't think Halo Wars will be very good. From what I've heard, it will only be on the 360, and everyone knows that RTS's on consoles are doomed to epic fail.