I'm trying to put together a mod for future 1.1, but I have problems with siege frigates behaviour.
When a siege frigate enter a gravity well it runs straight to the planet to bomb it, regardless of any other parameter.
If you bring some of them with a fleet to attack an ennemy planet, you probably won't have any of them left when the defenses are beaten and you trully need them.
Why don't they have the same attack rules as capships ?
Like, attack warships in the gravity well, and once they are down go for the planet . Then by giving them long range weapon they would stay out of harm and be alive when you need them to bomb the planet.
So far I havn't founf what control this behaviour, I tried to change the ship role in the data file without seeing any difference.
Has someone a clue on how to fix this issue ?