Hangar defense: fighters or bombers?
Hallo there. Iam rather new at this game and i love it. I still have a number of basic mysteries to solve. Here is one: when i build my hangar defenses (i always do mass hangars, am rather unimpressed by the orbital gun platforms: immobile, short range, slow firing etc.). I simply cannot figure out which strike crafts are good for what kind of targets. Since i always battle AI opponents with my fleet(s), my Hangar defense is mostly used as anti-pirate defense. So, is it better to have all or mostly fighters or all or mostly bombers? I tend to use mostly bomber hangars because they look heavier and meanier, but slower.The tooltip on the fighter says that the fighter is better if used vs bombers (that small crafts that like to pound my planets). To me, looks like the fighter lacks in the 'punch' department. What is the truth??