Reinegration

I read on these forums there is a file I can edit that tells my units to auto cast reintegration at any value I choose to put in instead of the default 50% hull value. I cannot, for the life of me, find that post though. Could anyone tell me what file and where in the file this information is in?

18,989 views 9 replies
Reply #1 Top

The file is AbilitySelfRepairLight. If you want to change it for the Vasari's heavy cruiser, it's AbilitySelfRepairHeavy.

Look for the lines (they both autocast at 50% damage taken):

onlyAutoCastWhenDamageTakenExceedsPerc 0.500000

 

Whenever you need to find an ability file, the easiest thing to do is open up the ship entity file and it has a list of all the abilities, since they're not all named something that's easy to notice :)

 

Reply #2 Top

Thanks. Where can I find the file with the damage values for the Kostura Cannon?

Reply #3 Top

BuffCannonShellPhaseOnStructures and BuffCannonShellPhaseOnShips :)

Reply #4 Top

Hmm, my notepad opens it all funny.

This is what I get

BIN
   B u f f    R e p l a c e W i t h N e w B u f f    E x c l u s i v e F o r A l l P l a y e r s         D o D a m a g e    O n D e l a y       HC           A F F E C T S _ S H I E L D S _ A N D _ H U L L    E N E R G Y                   D i s a b l e A b i l i t i e s    D i s a b l e R e g e n e r a t i o n    D i s a b l e W e a p o n s    D i s a b l e P h a s e J u m p    D i s a b l e L i n e a r E n g i n e s    D i s a b l e A n g u l a r E n g i n e s       T i m e E l a p s e d   pA

Reply #5 Top

Yup, because you'll have to download the mod pack for the text versions :) (not available for the beta patch yet, just 1.05).

You can use ConvertData.exe that should be in your Sins install (I think that's where they put it in the beta patch) that can convert beta files to text, it's a command line program. Should be run something like "convertdata.exe entity sourcefile destinationfile" if memory serves.

Reply #6 Top

My Convertdata.exe doesnt do anything. I open it, a window pops up for a quarter second and than goes away. When I open the file its still a bunch of random characters.

Reply #7 Top

Okay, put the convertdata.exe and the entity file(s) you need in some easy to reach folder, or just c:\ works well, you'll see why in a second..

Go to start > run, type cmd, hit enter to get that DOS window to open up.

You'll need to navigate to wherever you put the program by using the cd (change directory) command, so if you put it in c:\ you'd type

cd c:\

or

cd c:\whateverpathyouputitin

Once you're there, type convertdata.exe entity <filename> <filename> so for example

convertdata.exe entity AbilityRepairSelfLight.entity AbilityRepairSelfLightTEXT.entity

this *should* take the first file (in binary gibberish), convert it to text, and save it as the second file.

Reply #8 Top

Well every time I try it crashes and sends an error report to Microsoft. I guess I'll just wait for 1.1 to come out to make my changes

Reply #9 Top

It's probably a different keyword then. Other than "entity" I mean. I don't remember :( Maybe someone else does.