Balancing prettiness with performance

I have a sort of mediocre computer (2.4 ghz, 2 gigs ram, etc.). although a very nice video card (ATI Radeon 512MB doohickey), so I'm wondering.... what kinds of graphical settings should I tone down to make the game still visually attractive, yet a bit faster running? The "planet elevators" I've already gotten rid of... sure, they're nice, but they don't look like real cities anyways.... what else can afford to be lost?

 

Cheers ^^

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Reply #1 Top

Bloom should probably be the first to go, followed by dropping anti-aliasing. Then I'd start with ship/building bump, exhaust detail (probably fairly minor until you get tons of ships), ship/building extras. Detail/resolution should probably be dead last, because they definitely stand out unless you never zoom in and play in icon mode :P

Reply #2 Top


The "planet elevators" I've already gotten rid of... sure, they're nice, but they don't look like real cities anyways.... what else can afford to be lost?
End of quote

Let me start off by saying I have nothing useful to contribute to this topic.

Second, those planet elevators do not look like cities because they're not cities. They are, in fact, planet elevators. Basically, the actual city-like things are just space stations which are connected to the planet via a massive elevator cable. This allows people and goods to travel from and to the space station. Just thought I'd clear that up.

Sorry about the off-topic post, but my extreme boredom forced me into doing that.