Well, the 1.0 is 90% done. I have to make a few more capital ship explosions and some adjustments to module explosions, but most if not all of the assets (read textures) have been made and integrated into the volumetric system.
The mod will bring 4 frigate class explosions, of which 3 are brand new, 3 cruiser grade explosions, 3 capital ship explosions and 2 explosions for small and large modules each, making a grand total of 14 explosions compared to the previous version's four.
This is still a few short of the vanilla count, but since my fireworks use a lot of random stuff, they actually tend to look a bit different each time so I guess it's okay.
Preview video of the stuff I have already placed ingame can be downloaded here (MediaFire 21.9Mb).
You can expect version 1.0 to be available for download either this Sunday or Monday. Sorry for the delay for those who are waiting for this, but I had some serious RL happenings and hand't had much time to work on this.
Hope you like what I came up with so far!