As for Fallout 3, I'll probably get that one but I'm going to wait and see if Bethesda announces anything in regards to the construction kit. I wouldn't have played Oblivion as much as I did if it wasn't for all the community made mods that made everything so much better and gave more content to explore through.
If they've kept the feel, but put in a wimp mode for people like me (Fallout's "Easy" isn't), I'll buy it.
I haven't seen that yet, but from the previews, I don't think they kept the feel; I guess it depends on what you mean by "feel," though. It's an Oblivion-style first-person POV RPG with pseudo-turn-based combat (meaning that it's pausable if you hold down a key--why do devs think we want to hold down keys to do things?--this is the same stupid interface design that annoys me about ME--just make it a toggle already!). The story loosely follows that of the first two games (not counting Tactics [now THAT was hard]), but isn't set in exactly the same time period. But it's still a post-nuclear spiritual successor to Wasteland.
I got the Premier Edition of RA3 as a late birthday present this weekend. I haven't gotten too far yet, but I'm playing through the Soviet campaign and it's pretty fun.
As for Red Alert 3, I'm not sure what to think. It looks flashy and all but I can't help it will grow boring real quick because its just so ... standard. They did not implement one new concept or anything, its just a bog standard RTS that we have all been playing for the last few years. Wish there was a demo or something for it.
I disagree, Phazon. The co-commander concept is something different and a pretty cool feature for those who enjoy online gaming with friends (although, as the game points out, if you're like me and you have no friends , you can use the AI co-commander). All of the single-player campaign missions are designed around the idea that you and a partner will be completing the mission objectives cooperatively. I can't speak for the wetware commanders (competence will vary) but the AI commanders are pretty good at staying alive and giving you adequate support; in fact, I sometimes think that if I did nothing more than issue periodic orders to my co-commander, (s)he could complete the mission alone.