Yeah, I hope the patch is released eventually.
There are bugs to be fixed for sure, like the phase stabiliser issue, distort gravity ability issue (group-selected cap ships sometimes do not accelerate when affected by distort gravity of marauder cap, but will go faster if you select them one by one and give order), or vulkoras dropping siege platforms when the planet is out of their range.
Well, at least those I managed to notice after one week of playing exclusively as Vasari.
I also sincerely hope you guys do NOT follow Creative Assembly as they treated Medieval2:TW. Released a buggy game, fixed <10% in 3 patches over one year, released expansion that introduced a TON of new bugs (there were about 5 new mission types introduced in the expansion, two of which were not working!! that's 40% bugged rate and not only in case of missions...), then promised a huge bigga patch that would repair everything they knew of, delayed it for another half a year and when it goes out it turns out to fix only the most idiotic bugs of the expansion, leaving the game awfully bugged as it was.
After experiencing that sort of treatment from CA, I actually dropped gaming altogether for almost a year and their attitude made Empire:TW the first game of the TW series that I am NOT looking forward to.
As said, I hope you are not following this scheme.