How Aggrevating....

Listen, I'm a simple guy really, I like to come on play a good game of SOSE and call it a night, nothing spectacular.  I've got a beef though, something that has erked me for sometime now.  It's not a big thing, just a simple fix would do...this little change of course would help me especially when 90% of the players you end with on your team end up quitting somewhere along the line of game play, be it 15 minutes into the game or an hour, it's envitable that someone on your team is going to quit winning or loosing, unless of course, you know your teammate's personally.  For the normal joe though, you get stuck with someone you've never played with 90% of the time.  So my question is this, why can't they improve AI control for the D*cKHe*d's who quit on you?  The AI's in multi-player never go where you want them to, they never do anything you ask, I'm issueing commands to them left and right and have to do it repeatedly...I feel as if I'm a knats ass hair away from begging the damn AI to attack or defend a particular planet....but they never do.  If I"m lucky, I'll issue the command, and the AI will follow it, but once there it will attack or defend for a wee-bit, but then the AI decides to go off to another planet that's not even in the line of fire, a completely safe planet or it chooses a planet to zip off to where you like WTF is this stupid AI thinking?  Once at the planet the AI will mull about until you have to FORCE and FORCE, CLICK and CLICK defend and attack commends until your fingers are sore or your mouse blows up.  Everything else in the game I'm comfortable with and enjoy very much, it's this one little thing though that really really makes me think twice about going into multiplayer games.  Is there a fix to this, or will there be a fix?  Or is there something I'm just not doing right cause I've tried everything I know and nothing is working.  Any help is greatly appreciated.

 

8,484 views 9 replies
Reply #1 Top

1v1?

 

I've actually not experienced people quitting on me but I know your frustration. In single player the comp does seem to follow my commands, maybe it's 'cuz i'm running beta.

Reply #2 Top

I run the normal versions and the comp follwed my commands. Maybe you dont leave long enough as obviously the comp cant instanty defend or attack a planet as they have to prepare a fleet and move into position. Also I find the AI to usually play better than the guy who just quit so not sure why you would want it to play much better than that.

Reply #3 Top

I agree, I actually don't mind sometimes a real person quitting because the AI is actually pretty good.  My beef is that when  your sending commands to the AI to defend or attack a particular planet that the AI does not follow your orders.  Anyone that has played multiplayer games knows exactly what I'm talking about.

Reply #4 Top

Paragraphs, please.

 

They make things much easier to read.

Reply #5 Top

Quoting EviliroN, reply 4
Paragraphs, please.


They make things much easier to read.
End of EviliroN's quote

Valid contributions to the initial thread most appreciated, it makes the thread worth while and greatly assist's others when they don't have to weed through all the fluff comments.

Reply #6 Top

I think it was pretty valid. S/He wasn't rude about it or anything, just telling you that if you put it into paragraphs it makes it easier for everyone to read.

 

I agree personally. It's much nicer when things have some format to break up the ideas.

Reply #7 Top

Understood.  However, you post to receive valid comments on your question, not lessons in sentence structure.

Reply #8 Top

i've noticed that the ai will scout the area you command to attack/defend. if they are out numbered, they will generally reinforce themselves via ship building or phasejumping more ships in before moving out to attack/defend. if they are greatly outnumbered, then they wont even bother. im under the impression that the ai looks at ship to ship ratio and decides too attack or not based on numbers alone.

Reply #9 Top

1) Itsmevic - you need to make your post easy to read if you want them read by people and responsed to...

2) The AI can be stupid. It also seems to compare itself directly against the enemy fleet, not the combined fleet situation. e.g. AI and player attack a planet with a defending fleet that is larger then both fleets, but not larger then the combined fleet = AI runs away...

3) I've seen Itsmevic quit when being attacked (and losing) and leaving an AI to clean up while the rest of the team continues on.