I just went to the washroom and had an epiphany on the throne.
Ok so, I know it's possible to spawn ships from other ships. And certain people have made ships that are just platforms that sit in space. Like mobile defense.
Is it possible to make those mobile defense platforms capital ships?
My idea is this:
A secret space station that could guard astroid belts, produce ships and stay hidden. This is for a rebel faction I want to make that can survive without planets. If I could make this station produce credits, ships and other colony ships, it would be a cool way to make a race that can hide in astroid belts, dead astroids, or maybe even those plasma or magnetic storms.
I want to make a colonizer ship be able to spawn a deep space station. It would be able to upgrade like a capital ship and hopefully take up cap slots. Really cool to buy new levels to upgrade it. I also want it to have 4 abilities. 1 would be to produce a colony ship, another to produce 2 types of frigates. The last I would like it to produce credits if that's possible.
Also, could I make this ship spawn trade ships like a trade port? Would that work or would they just not go anywhere because there are no trade ports to trade with? If not that, could I then just make it have a passive ability that produces credits?
How does phase cloaking work? The enemy can see you but can't hurt you? Without entrenchment, can we make complete cloaking? Imagine if you could have these secret bases hidden in astroid belts, only found by scouts, but could produce credits and frigates, and guard your astroid belt to keep a steady flow of income. To stop them from being used everywhere, they would take up cap ship slots.