Yeah that sounds about right. I'll ask other people as well and see what they say.
So, on a more detailed level...
You might need to read a bit of the original post I edited in order to understand this completely.. but maybe not.
For the Hive race. My plan is to make them use all mother ships. They're frigates will be built by capital ship abilities. The only problem is that the AI won't be smart enought to figure out the abilities. My plan then is to make the ships quite generic and very simple so that I can just put the create frigate ability to "auto" and making the ability cooldown the right amount so that the AI will build the correct amount of ships without knowing it.. lol.
There could be some issues, like it won't replace the lost ships properly but maybe with testing we can figure out what ships die the fastest and just make them more easily built.
I know that the comp needs a scout to function properly. So I'm not sure if I need to have a frigate factory to build that scout, or if the AI uses any random frigate. So if the comp builds a capital ship first, then starts spawning frigs, will it just use one of those to scout?
Other issues, would the computer run out of resources if it's just pumping frig after frig, or is this how it typically functions anyways, and on hard and unfair it gets enough resource boosts that it should be ok?
Last one I can think of, how does the computer calculate when to build capital ships? If it has the resources and no other options, will it build a capital ship? Will it continue to build capital ships or does it stop at like 5 or something?
I'm hoping with the right balance, the computer will simply build a capital ship and start spamming the abilities so it produces frigates. Once it's built it's economy enough, it will then produce a capital ship which will start spamming more firagates. So it's like the spam will auto regulate itself. If it has max pop and can't produce anything, it will gain enough resources that when it does get pop it will produce a capital ship.
Oh last one, if an ability produces a ship that uses fleet cap, can you use that ability when your cap is full?