And... back on to starbases.
I agree with most points here, too.
Although I wouldn't increase the starbase range a bit... I'd increase it a LOT! Seriously, like half the gravwell.
As it is, the attacker gets to choose whether or not he wishes to engage the defenses, and if he doesn't, he just flys on by. I was hoping Entrenchment would fix that problem, but so far it doesn't.
I also think something needs to be done about starbase buildtimes.
Right now, with the super-fast build and the super-short range, they're much, much better for offense than defence, which certainly isn't right.