Advent mine squadron crash

Apologies if this has been mentioned: I searched, but didn't find. Also apologies if it is unclear, it's my first bug report. I have no idea if the first paragraph below is relevant.

 

I was playing Advent on Centrifuge against 2 unteamed Hard AIs, TEC and Vasari. I had a Halcyon carrier and some Aeria drone hosts at a gas giant system in which I owned all the mines (as in, metal and crystal mines). En route to that system, I'd selected an Aeria drone host (in warp, I believe) and told it to make a mine squad and two bomber squads.

 

The Aeria drone host arrived at the gas giant. When I clicked on the fleet bar (on the left) to select the ships in the system, it came up on the screen, and then the game crashed.

 

It produced a minidump, and I reproduced it, producing a second minidump, but I cannot find those files anywhere! Are they automagically sent to stardock?

 

Anyway, the save game is here. Do I need to upload the Stats file?

You may need to wait about ten seconds for the drone host to arrive at the gas giant system from warp before reproducing the error.

1,521 views 2 replies
Reply #1 Top

The problem comes from having some ships in a fleet that can use mines (Aerias), and others that can't (Halcyon), and then selecting the fleet's strike craft management button.

As long as you have an entire fleet that can use mines, or an entire fleet that can't, it works fine. Mix the two in a fleet and you'll get a crash every time you push the button.

I was going to post on this, but since you did, I'll just add my observation here.

Reply #2 Top

Solid. Looks like Ironclad is hugely on top of it, what with hotfixes already coming out. I presume they'll let us know if they need more save game info etc.