Entrenchment non-SB bugs and questions

 

This is all TEC related.

Phase inhibitors:

In SINS 1.12, the phase inhibitors have a stacking effect (700% for 1, 1400% for 2 etc etc). In entrenchment they do not stack.

Interface change?

The shipyard tabs used to be Frigates, Cruiser, then Capitol ships on the lower right. Now it is Capitol ships, Frigates then Cruisers. Was this an intended change? Easy to adjust yes, but does it change back in multiplayer if you play a non-entrenchment opponent? (I have not tested - sorry). It seemed to be more intutive when you read left to right in the older arrangement of the least powerful (and sooner available) on the left moving up to the more powerful (later availability) ships on the right.

Appearance:

A SB with a trade port never shows any trade ships coming or going. The trade value does not appear in the total income window (when you hover of credits and you see all sources of income).

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Reply #1 Top

In SINS 1.12, the phase inhibitors have a stacking effect (700% for 1, 1400% for 2 etc etc). In entrenchment they do not stack.
End of quote

The stacking is a bug in 1.1, they're not meant to :)

Easy to adjust yes, but does it change back in multiplayer if you play a non-entrenchment opponent?
End of quote

In the Entrenchment beta we can't play with people without it, so nobody can test that at the moment :P

Reply #2 Top

The reason for the change in placement is for starbases being able to build frigates and cruisers.

 

As for ship trade ships for em they do go to the base and the income does show on the empire tree. Like normal ports it takes time for it to build the trade ships.