Game hitting 2GB memory address limit and crashing
http://forums.gaspowered.com/viewtopic.php?t=2382Playing with all the graphic settings on high and a large map with a good amount of ships is causing the game to hit the 2GB virtual addressable application space limit.
I had suspected this was the cause of my game crashing, and after seeing the game using 1.75gb of RAM in task manager I figured it was probably trying to address more than 2gb and crashed. So i changed the .exe to allow >2gb address space, and crashes stopped!
This is a problem in other games, such as Supreme Commander, and there is a fix out there. Ideally you want a 64bit OS but 32bit can also work around it.
What I did for the fix was use the Supreme Commander fix applied to Sins. There is a program that will fix your .exe file to allow more than 2gb of address space, then you just either need a 64bit OS or an edit for your 32bit OS. Ill post the link for the information, what I did was just rename my Sins of a Solar Empire.exe to SupremeCommander.exe, run the fix, then rename it back to the original.
Head over to the Supreme Commander forum and check this post out.
http://forums.gaspowered.com/viewtopic.php?t=2382
