Sigh, well, I figured it out myself since nobody had an answer.
In doing so I also made a batch file entity -> txt file converter if anyone wants it.
Basically just converts all entity files into .txt files, obviously it can be modified to convert different files (mesh, w/e) into various formats.
Anyway, if anyone is interested just tell me and I will post it.
I will also be putting out a mod (1.12 compatible) with this change and a few other changes.
Also, if anyone is interested in utilities for sins modding (besides anything to do with modeling / texture modification, since I know nothing about that), I can certainly program them. I work as a programmer here in Japan and major in computer science, thus I am well qualified for this (I'd damn well better be). Anyway, ask away and I can probably do it.