AI Focus Fire vs. Spread Fire

Hey,

I saw a mod say that it changed the default behavior of the AI from focusing fire on one ship to firing on best target for that ship.

Does anyone know how to do this? I am not really familiar on modding with Sins; however, I really want to change the behavior from focus fire.

 

Thanks!

5,328 views 4 replies
Reply #1 Top

So no one has the slightest clue? :(

Reply #2 Top

Sigh, well, I figured it out myself since nobody had an answer.

 

In doing so I also made a batch file entity -> txt file converter if anyone wants it.

Basically just converts all entity files into .txt files, obviously it can be modified to convert different files (mesh, w/e) into various formats.

Anyway, if anyone is interested just tell me and I will post it.

 

I will also be putting out a mod (1.12 compatible) with this change and a few other changes.

 

Also, if anyone is interested in utilities for sins modding (besides anything to do with modeling / texture modification, since I know nothing about that), I can certainly program them. I work as a programmer here in Japan and major in computer science, thus I am well qualified for this (I'd damn well better be). Anyway, ask away and I can probably do it.

Reply #3 Top

what did you change to make it do this? also you did know you can just tell windows to open entity file with notepad or wordpad, converting the files to txt isn't needed.

Reply #4 Top

When I open the entity file with notepad/wordpad it shows a bunch of garbage, because the files are in binary format.

They need to be converted to text format, at least for me.

 

I changed the prefersFocusFire variable to false for certain ship .entity files. Not all of them, since it makes sense for bomber /fighter squads and such.