TEC Starbase not firing

Good day all.

I can't find anything at the moment on this, so I've made a new thread.

I have a volcano planet as the border world to my territory. With a pirate base as the 1st planet going out from my empire. I was trying to test the defenses on the TEC, so I had a fleet set up as backup, but pulled them to the other side of the grav well, docked all strikecraft and turned off auto engage.

When the pirates came to raid the system, I noticed that the TEC starbase, which had 2 upgrades to weapons, 3 to hull/shields and 3 to strike craft (with 3 fighters/bombers), was only firing its lasers. Pirates were all over it, and were getting more damage from planetary defenses. Surrounding the starbase and the tradeports were 6 Hangars (6/6), 2 Repair Bays and 7 Gauss platforms. All defenses were upgraded via the defense tech tree.

One thing I did notice was that the starbase was not rotating, as it did in a previous game. Is it possible that the surrounding structures were placed too close (as close as I could) and prevented the base from turning to engage? I would post a screenshot, but am at work. :(

Thanks in advance.

2,275 views 8 replies
Reply #1 Top

Ive had this problem too. Sometimes it works and sometimes it doesnt use all its weapons. Upload a replay of the game. It can be found here if you're on XP: C:\Documents and Settings\USERNAMERHERE\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\AutoRecord-SinglePlayer

Reply #2 Top

Same problem here.  My frist game Tec bases seemed to work great/fine, but my second, they never seemed to fire anything.  Very odd.  My seoncd game was with the hotfix, so I wonder if that's the problem.

 

 

Reply #3 Top

Quoting Cataclysm2000, reply 1
Ive had this problem too. Sometimes it works and sometimes it doesnt use all its weapons. Upload a replay of the game. It can be found here if you're on XP: C:\Documents and Settings\USERNAMERHERE\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\AutoRecord-SinglePlayer
End of Cataclysm2000's quote

Cataclysm2000, thank you for the response. However, I'm not familiar with uploading. Do I send the file to a specific address, or should I post it here?

Thanks.

Reply #6 Top

The same here.

I also noticed that the "glowing squares"  in the roof of the TEC-station was misplaced. Instead of beeing in the middle of the station it was at the  edge of the Trade-port-expansion pole pointing at the planet. I made a screenshot of it with "print" but i dont know where it is now?

Reply #7 Top

Sounds different than the issue I ran into where the base wouldn't fire if you had added the Docking Booms upgrade and the Resupply ability was active.

Oh, also, does anyone know what the red/violet "explosions" from the top of the TEC Starbase are?  Makes it look kinda like a volcano.

Grottenolm85: Screenshots should be in:

C:\Documents and Settings\<USERNAME>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\ScreenShot

You'll have to make it show hidden files and folders to find it though.

Reply #8 Top

Just loaded a savegame 10 minutes prior to the incident, and now I can't reproduce the bug. Tried reloading several times, and the weapons seem to work perfectly each time. Not sure what to make of this.

On a side note, reloading a savegame while in a mission seems to create a minidump now. Wonder if the two are related...