if the makers of this mod are on the forum around yet, I would have a question
I returned to my old mod project I worked on about a year ago; goals were to focus on recon aspect of strategy, 'cruise' missiles as main anti-ship weapon (plus defence against them) & increased fighter capabilities
the third point is little problematic because of two hardcoded limits; first, only 2 types per unit in code, second, the same limit for a group of different ships with also different fighter squadrons on the board in use (when you open the window to launch them)
the idea was to equip most (if not all) ships with some support vessels: smaller frigates and freighters with a kind of all-round heavier assault craft, coming in a small squad of two units, while larger ships would carry larger squads of specialized fighters and bombers; further additions were 'elite' squads on some capital ships or 'mercenaries' on freighters
however, when I select, say, a carrier and a frigate together, and open the launching screen (which now should contain three types of squads), the game CTDs; any ideas on the issue?
ah and I would love to post some screens to show the work, but I'm too lazy to make UV maps and am writing from my work anyway