Adding minerals to planet system

ok, after a lot of reading and well, the search function sucks for the forums, i came upo with nil when it came to it but can you add your own minerals to a planets orbit.  I tried to do the templating and add a whole bunch of extrators thinking it might add the corresponding mineral types but it didnt work.  I am still new to the game so i am trying to just make a test map where i can try out everything so that when i play the game i can kind of get a strategy down.  I have been using forge and havent ventured into the game coding as i havent found a good tutorial to do so let alone a help file which spells everything out.

 

i used to mod freelancer to the bone and am used to trial and error type coding, but that seems to be difficult for sin s.

any help would be appreciated. :)

2,536 views 3 replies
Reply #1 Top

I'm assuming you tried to use galaxy forge for this. As of now, there is no way to add a custom amount of resource asteroids to a planet. The resources that appear are determined by the planet entity file, not the map, so if you wanted to change say the amount of resources avaliable at your home world, you'd have to mod the desert/terran home entity file. However, this will apply game wide, and if you wanted to play the pre-made maps as intended, you'd have to change it back... ;P

Reply #2 Top

fair enough, the coding for the game seems rather complex, so i guess for now ill just play it as it is.

Reply #3 Top

Well, it is possible to create a new planet type that's a clone of an existing just for the purpose of adding extractors and such, and you can then specifically insert that planet into your maps.. but otherwise GoaFan is correct. You wouldn't need to change anything back though, only disable the mod :P