vasari carrier replicate forces and microphasing aura question

any one tried it? how exactly does it work?

 

can you copy cap ships?

they retain their level?

how many ships?

do they dissapear again?

 

all the help would be welcome

 what about microphasing aura? getting higher then l1 doesnt seem to do anything?

thx!

7,419 views 12 replies
Reply #1 Top

Replicate Forces makes three frigates or cruisers. Not capships. They do not dissapear.

It is a very good ability. I always use it.

Reply #2 Top

Quoting JuleTron, reply 1
Replicate Forces makes three frigates or cruisers. Not capships. They do not dissapear.

It is a very good ability. I always use it.
End of JuleTron's quote

cool, what about microphasing aura, getting higher level doesnt seem to do anything to it

Reply #3 Top

Replicate Forces only works on ships belonging to your empire, so no, you can't copy someone else's heavy cruiser and avoid the need to research. The copied ships don't literally disappear, but they self-destruct when their lifetimes expire.

Microphasing Aura allows friendly strike craft within range to become (very) briefly invulnerable and in effect teleport them a certain distance.

Level 1: Every 4 seconds, strike craft have a 20% chance of being invulnerable
Level 2: Every 4 seconds, strike craft have a 30% chance of being invulnerable
Level 3: Every 3 seconds, strike craft have a 30% chance of being invulnerable

So on average, with level 1 MA, strike craft are invulnerable 5% of the time, invulnerable 7.5% of the time at level 2, and 10% at level 3.

Reply #4 Top

wow, copies dissapear..

 

what a useless ability

 

and so is micro aura...

 

pff

 

 

thx

Reply #5 Top

Quoting Oleg86, reply 4
wow, copies dissapear..

 

what a useless ability

 

and so is micro aura...

 

pff

 

 

thx
End of Oleg86's quote

obviously u dont read what is being said, 

Level 1: Every 4 seconds, strike craft have a 20% chance of being invulnerable
Level 2: Every 4 seconds, strike craft have a 30% chance of being invulnerable
Level 3: Every 3 seconds, strike craft have a 30% chance of being invulnerable
End of quote

this works PER strike craft, 4 fighters per fighter squadron, every fighter in the carriers range get's  10% chance not to take damage every 3 seconds on level 3,   only the advent's energy aura is more effective for strikcraft

ever wonder why advent "20 squads" vs vasari "20 squads" have such a hard time killing vasari fighters?   lure them away from the microphasing aura >.>, they die like flies without it

 

Replicate forces is a very powerfull ability if used at the righ time,   having the carrier lvl 6 (hafway the game) with normal fleets up to 30/50 ships suddenly having 3 extra heavy cruisers or any other ship u need can rly help

Reply #6 Top

Quoting Shadow_of_Light, reply 5



Quoting Oleg86,
reply 4
wow, copies dissapear..

 

what a useless ability

 

and so is micro aura...

 

pff

 

 

thx



obviously u dont read what is being said, 


Level 1: Every 4 seconds, strike craft have a 20% chance of being invulnerable
Level 2: Every 4 seconds, strike craft have a 30% chance of being invulnerable
Level 3: Every 3 seconds, strike craft have a 30% chance of being invulnerable


this works PER strike craft, 4 fighters per fighter squadron, every fighter in the carriers range get's  10% chance not to take damage every 3 seconds on level 3,   only the advent's energy aura is more effective for strikcraft

ever wonder why advent "20 squads" vs vasari "20 squads" have such a hard time killing vasari fighters?   lure them away from the microphasing aura >.>, they die like flies without it

 

Replicate forces is a very powerfull ability if used at the righ time,   having the carrier lvl 6 (hafway the game) with normal fleets up to 30/50 ships suddenly having 3 extra heavy cruisers or any other ship u need can rly help
End of Shadow_of_Light's quote

 

 

not realy

 

i rather have mazas ability to wipe out a whole fleet in 20 seconds...

 

or even korzul ( sp?) ability to do 30% more damage and explosion thingy

Reply #7 Top

replica must be permanent, before i even consider wasting AM on it.

 

Healing cloud and MicroPhaaaaaaaaasing aura are only thing worth mention is kirantra.

Reply #8 Top

Quoting Oleg86, reply 6



Quoting Shadow_of_Light,
reply 5



Quoting Oleg86,
reply 4
wow, copies dissapear..

 

what a useless ability

 

and so is micro aura...

 

pff

 

 

thx



obviously u dont read what is being said, 


Level 1: Every 4 seconds, strike craft have a 20% chance of being invulnerable
Level 2: Every 4 seconds, strike craft have a 30% chance of being invulnerable
Level 3: Every 3 seconds, strike craft have a 30% chance of being invulnerable


this works PER strike craft, 4 fighters per fighter squadron, every fighter in the carriers range get's  10% chance not to take damage every 3 seconds on level 3,   only the advent's energy aura is more effective for strikcraft

ever wonder why advent "20 squads" vs vasari "20 squads" have such a hard time killing vasari fighters?   lure them away from the microphasing aura >.>, they die like flies without it

 

Replicate forces is a very powerfull ability if used at the righ time,   having the carrier lvl 6 (hafway the game) with normal fleets up to 30/50 ships suddenly having 3 extra heavy cruisers or any other ship u need can rly help



 

 

not realy

 

i rather have mazas ability to wipe out a whole fleet in 20 seconds...

 

or even korzul ( sp?) ability to do 30% more damage and explosion thingy
End of Oleg86's quote

nor rlly what?   thats just the fact,  just saying not realy without an arguement doesnt help you rofl

 

yes you rather have a mazra,  and no i wouldnt rather have a korzul,   were talking about being vasari now,  right?  

Mazra is plainly overpowerd, its missle barrage does way more damage then it was intended to do "me is sure"  becuase 2 of them lvl 6 taking out a pirate base in record time.. thats just nuts

strikecraft are imbalanced at the moment, have enough of them and nothing will beat you,  only ofocurse.. more massed fighters....    microphasing aura rly improves that,  skiranta is therefore a priority target when im dealing with high numbers of squads

Reply #9 Top

Quoting Cpt_Siddy, reply 7
replica must be permanent, before i even consider wasting AM on it.

 

Healing cloud and MicroPhaaaaaaaaasing aura are only thing worth mention is kirantra.
End of Cpt_Siddy's quote

then that'd better cost some serious antimatter, and have major cooldown 600 second at the least..    suddenly having 3 extra types of a ship (CARRIER SPAM) is way overpowered,   im happy this way.. and it's realistic ... nanintes having only limited power to hold the ship together....  after that it just blows away like a dried up sand ship

healing cloud is a nice ability,  but i rarely use it, it just doesnt do much in player vs player battles where focuss fire is everything,  it just doesnt heal anough damage (compared to TEC hoshiko's)

Reply #10 Top

people think that only maza got op l6 ab?

 

try getting 2, or even better 3 support caps, ones with peace ability thingy and you can sit there in the blob if carriers and laugh at every one

Reply #11 Top

Quoting Oleg86, reply 10
people think that only maza got op l6 ab?

 

try getting 2, or even better 3 support caps, ones with peace ability thingy and you can sit there in the blob if carriers and laugh at every one
End of Oleg86's quote

 

or bomb planets, you can bomb while armis is on :D

 

and 3 akkans can keep it up indefinetly :D

Reply #12 Top

Quoting Shadow_of_Light, reply 9

Quoting Cpt_Siddy, reply 7replica must be permanent, before i even consider wasting AM on it.

 

Healing cloud and MicroPhaaaaaaaaasing aura are only thing worth mention is kirantra.

then that'd better cost some serious antimatter, and have major cooldown 600 second at the least..    suddenly having 3 extra types of a ship (CARRIER SPAM) is way overpowered,   im happy this way.. and it's realistic ... nanintes having only limited power to hold the ship together....  after that it just blows away like a dried up sand ship

healing cloud is a nice ability,  but i rarely use it, it just doesnt do much in player vs player battles where focuss fire is everything,  it just doesnt heal anough damage (compared to TEC hoshiko's)
End of Shadow_of_Light's quote

 

the problem is not the healing abilitys weaknes but the lack of guardian like ship for wasari.

 

The shield restore is pants by itself for advent, yet it becomes SUPER effective when you boost shields for 10 guardians at same time.