Entrenchment .entity files - why on earth did they feel the need to convent them to binary?! It would have been wonderful to make a mod to change some of the values to deal with some of teh issues and test some new values.
Unless I'm missing a way to convert the binarys to text?
Interesting place for an Entrenchment question
They are in binary because the game loads binaries faster. There is a convertdata.exe in the root Entrenchment folder that will let you convert them to text.
See reply #2 in this thread for a quick way to batch convert them all: https://forums.sinsofasolarempire.com/320363
But disregard the part about abilities, that pertained to using 1.05 convertdata to convert 1.1 beta files. The Entrenchment converter works fine on all.