Well I was trying to figure out how the phase missles worked for the LRM and the likes - basically I feel that the explosive mine should be nothing more than a rocket launcher floating in space with a payload of say 6 missles and a short range
that way upto 6 target can be hit, the more ships nearby the less damage spread out - and 6 beefy phase missles say 500 dam each should do the trick - 1 ship would be toast but 6 ships shoudl skate by fine
at least it seemed like something the vasari would do
i tried replaceing the stuff from the frm damage into the mine and making it missle damage but well that didn't work. short of creating a new weapon inside the mine (i havn't learned enough on how the entity fiels work yet) im not sure how to replace the explode to be 6 missles.