[MOD] more realistic costs
http://www.k33bz.com/downloads/soase/k33bz%20entrench%200.4.zip
from
Sins Forums
I went ahead and edited some of the entity files to see if i could bring a little balance into the game, if you want to test it and give me some feedback that would be great.
The numbers I used seem reasonable to me, and hopefully the devs as well.
well give it a try if you've got a few minutes!
http://www.k33bz.com/downloads/soase/k33bz%20entrench%200.4.zip
A List of changes that I have been trying for entrenchment, broken down by race: All Scout: Increased mine detection range to 8000 from 4000 Advent Mines: Decreased hitpoints to 20 from 100 Decreased experience to 2 from 10 Starbase: Enduring Devotion: 650/200/175 same as last infrastructure of terran world Meteoroid Control: Evangelization Nodes: Drone Capacity: 1265/265/145 per level and changed squads to 1/3/6/9/12 [950/200/110] Mass Disorientation: Induced Reverence: Enhanced Preservation: Merchant Docks: Decreased cost to 1000/133/166 & 1000/133/166 [Trade port: 750/100/125] (133%) Punitive Measures: TEC Starbase: Auxiliary Government: 650/200/175 same as last infrastructure of terran world Construction Bays: Changed pricing to 600/80/80 & 300/40/40 [Frigate Factory: 600/80/80] Docking Booms: Safety Override Protocol: isAutoCastOnByDefault FALSE Structural Integrity: Trade Facilities: Decreased cost to 1000/133/166 & 1000/133/166 [Trade port: 750/100/125] (133%) Weapon Systems: Vasari Mines: Decreased hitpoints to 10 from 100 (explosive and gravity) Decreased experience to 2 from 10 (explosive and gravity) Starbase: Colony Pods: Adjusted Pricing to be the same upgrade as a volcanic planet [450/150/75 & 550/175/125]. Enforced Loyalty: 650/200/175 same as last infrastructure of terran world Debris Vortex: Decreased cost to 535/133/100 [repair: 400/100/75] (133%) Frontal Deflector Shield: Squadron Facilities: Decreased cost to 935/160/95 & 935/160/95 & 935/160/95 [hangar:700/120/70] (133%) Phase Stabilizer Arrays: Increased cost to 2000/266/400 [Phase Stabilizer: 1500/200/300] (133%) Defensive Enhancements: Merchant Cargo Bays: Decreased cost to 1000/133/166 [trade port: 750/100/125] (133%) Assault Systems: