[Suggestion] Tactical Aiming
Here's another suggestion from me (*crowd sighs*) how about we be able to fire tactically.
What this means is your fleet attack as normal but if you right click your ships you get 3 options to attack:
Hull (Default just shoot at it)
Engines (Less damage to overall health but will slow down or stop ship. Good for getting retreating enemies)
Weapons (Does much less damage but may temporarily knock out a ships wepaons, or one of their weapons in the case of a cap)
Think it could work? ![]()