THE DOME V1.1 IS NOW COMPLETE!!!
Awaiting demands to upload it
Everything is added as promised! Might seem a little harsh to start but everything functions 100% on my pc so it should for everyone else!
2 players (40K credits, 20K metal/Crystal to start)
Only source of income is the SIEGE VESSEL of each race which has a RevengeBounty ability (for 10 seconds you get 10 Crystal/metal per sec + 20 damage per sec to enemy ship)! I wanted to use Scout but phase already has 4 abilities for it and I didnt want to start erasing techs.
DA ------------------------- STAR -------------------------------------------------- DA
(1 cap ship factory, 1 frigate, 8 combat lab (400hp each), 8 non combat lab (400hp each) per DA)!
Each race has a phase jump disruptor which acts as a countdown timer! The moment the game starts, you have 4 mins (240 seconds to prepare), you cna try to jump away but with 100000000% charge up time, I doubt youll get far (doesnt stop you from sending ships so that the moment the timer hits zero, they jump away!
PLUS: dont try scuttling it as it has 1800 sec (half-hour scuttling time)..itll be way dead before that anyways!
1) PROTECT YOUR LABS...with 400hp each, they wont last long to an assault!
2) Dont rush Novalith at game start....though it will be of immense help during the game as it will destroy opponent in on shot! Each team starts with PlanetShielder which has 100% mitigation on planet damage (ie.INVULNERABLE)
3) Each PlanetShielder has 6 squadrons..dont forget to activate them as together, they deliver a pretty good punch!
4) You only have 25 tactical slots TOTAL (when 2 upgraes are done), use them wisely as they will define weither you win or lose once the enemy strikes home!
5) ALL TECHNOLOGIES ARE OPEN AS OF START so plan ahead carefully, remember you only have 40K credits and they go down fast, so remember to put a little bit aside for a salvager
THE DOME: baby map
THE DOME: mod
Tell me whay you think about through PM! Wanna schedule a game? PM!!!