Jumping

Hi I have noticed that in the latest updates of SoaSE when jumping, not all ship are jumping at the same time. Usually when my ships are jumping, approx. 90% of the ship jumping would jump together, but I want to get all of the ships jump at once. I was wondering if there is a file that regulate percentage of ship must be ready to jump before jumping.

Because of this I am only running v1.00, I was hoping to be able this so I can use mods :D 8(|

4,397 views 9 replies
Reply #1 Top

i dont believe there is. as far as i know its hard coaded.  1.12 is the lastest version that all mods use now. (unless your talking entrenchment, which then i have no idea). and honestly tho, it was changed because it would take so bloody long for every single ship to charge up and phase, why would you want to spend 10 min waiting for your fleet just to charge up.

Reply #2 Top

Because I like it in v1.00, ever ship would wait till the last one is ready to jump then charge. TBH, it doesn't take 10 minutes, but I do get your point.

Reply #3 Top

If you use large or heavily varied fleets, it does become an issue, which is why the change was made. AFAIK the 90/95% ready-jump value is hardcoded, though.

Reply #5 Top

i would still like ot know what file is it... I know it was changed in 1.03

Reply #6 Top

It's in Sins of a Solar Empire.exe. It's hardcoded. Can't change it :P

Reply #7 Top

Quoting Annatar11, reply 6
It's in Sins of a Solar Empire.exe. It's hardcoded. Can't change it
End of Annatar11's quote

 

I don't think so, because in 1.03 the jumping is changed so, It is more likely that it is a gameinfo

Reply #8 Top

can anyone help me on this?

Reply #9 Top

Quoting dchan1936, reply 8
can anyone help me on this?
End of dchan1936's quote
Quoting Annatar11, reply 6
It's in Sins of a Solar Empire.exe. It's hardcoded. Can't change it
End of Annatar11's quote
They can change it. We can't.

 

:fox: