Order of entity properties

Does the order of an entities properties (read 'lines') matter to the game?  Obviously a member class of any given entity (i.e. InstantAction) must have its own properties as children, but does the order matter otherwise?

I haven't tested it, just wondering if anyone knows.  I assume the TXT lines must always come first

For example are these two the same? (excerpt from AbilityBlackOut):

TXT
entityType "Ability"
buffInstantActionType "ApplyBuffToTarget"
instantActionTriggerType "AlwaysPerform"
buffType "BuffBlackOut"
...

TXT
entityType "Ability"
buffInstantActionType "ApplyBuffToTarget"
buffType "BuffBlackOut"
instantActionTriggerType "AlwaysPerform"
...

3,327 views 2 replies
Reply #1 Top

yes the order metters as far as i know. the order is among the few things diferentiating between diffrent types of files, ie, a frig from a cap ship. although the fastest way to find out is test it....

Reply #2 Top

The order matters a lot. I tried changing it before, and it resulted in a crash.

Also, if you remove something or modify something incorrectly and then convert it to binary, the converted file is completely corrupted.