Trade and Refineries
Hi, I've been wondering about the secrets of economy:
(1) How exactly does trade work and what should i do to maximize my trade revenue? Usually, when I got enough space, I spam all planets near my Homeworld with trade ports (at least when i'm TEC so I get them pretty early without having to build tons of labs to research trade), ending up with 3-4 on each planet. I do this because planets near my HW have the highest allegiance, therfore maxing trade output. I've never really cared about having the longest trading route. Now i'm wondering if this is making sense. Could anyone tell me how trade revenue is being calculated and what one should do to max it?
(2) What are cargo bays and how does increasing their size boost my cash flow? Does every cargo ship deliver credits after docking? If so, what happes if trade ships are destroyed while on their way (eg by flyint through the pirate base)?
(3) Can refineries (and their Vasari/advent counterparts) really add a boost to your resource income? I've built some of them in a game vs AI recently and checked the stats after the game ended - the income from refineries was about 500 each, while my trade ports had given me 20k cash. Also, I've never seen someone using them in multiplayer. What are they good for?