Mod - Celestial Bodies
by TohKlidan - version 0.9
Inspired and based on Solar Mod by Cybdevil
Requirements:
or Entrenchment 1.03
Mod Features:
This mods main focus is about adding more celestial body types and extending the existing ones. Which means more size and effect variety, new bonuses and abilities. Also some new researches are included but only things that had to do with colonization or avoiding effects from planet/star abilities. Also this mod contains special scenarios some of them taking place in our own solar system.
Current Celestial Body Count: 104
Overiew of Celestial Body Types:
- Desert 4 sizes (Moon, Dwarf, Normal and Huge)
- Ice 4 sizes (Moon, Dwarf, Normal and Huge)
- Terran 4 sizes (Moon, Dwarf, Normal and Huge)
- Volcanic 4 sizes (Moon, Dwarf, Normal and Huge)
- No Atmosphere 4 sizes (Moon, Dwarf, Normal and Huge)
- GasGiant 2 Sizes (Small, Big) and 2 variants (stable gas and unstable gas)
also colonizable via new researches
- Homeplanets (Terran, Desert, Ice, Volcanic, PirateBase)
- Blackhole (from 7 Sins Mod with new fx)
- Deep Space Sector
- Nebula
- all existing asteriods, stars etc. have now adjusted sizes and gravity wells.
- White Pulsar (star with new ability)
- Blue Magnetar (star with new ability)
- 6 different Companion Stars (for multi systems)
- 44 different Celestial Bodies of our Solar System.
(14 with a unique texture, thanks to Cybdevil)
- special scenario planets, like Consciousness of the Unity
Addtional Changes:
- new HUD icons, pictures and Galaxy Forge icons
- new player portraits
- new Milita and Starting Templates
- new planetary bonuses, abilities and researches
For further informations and detailed change list, read Sins_Celestial_Body_Overview.xls
Scenario Maps:
- CB Birth of the Trade Order [ making of blog ]
- CB Mars Wars [ making of blog ]
- CB Purple Saturn Day [ making of blog ]
- CB Sirrius Odyssey [ making of blog ]
- CB Black Hole Pirates
- CB Alpha Centauri
further informations about the maps: post 1 , post 2
And 2 Demo Maps (not balanced for gameplay) to see the
new features in the ForgeTools and ingame.
New Galaxy Forge setups:
- for all new Planets
- Random for Sizes
- Random Moons
- Random Companion Star
- Random Anomaly
- Updated orignal setups with new planets
Here are some ideas and things that will be included with future releases:
- new bonuses and abilities for planets and stars
- new planets and stars
- New Maps and Updating my maps with events/story
(if ever possible)
...
Known issues:
- sometimes the corona effect of the companion stars are shown before you zoomed in or explored the star,
The problem exists with all effects that attached to meshes via mesh points.
(see the TEC starbase you will see the glow on the top before the body shows up, too)
vanilla Version issues:
- only the custom scenarios appear in the map menu, to fix this:
Sins treats the mod's Galaxy folder as the Galaxy folder,
meaning it ignores the standard one if a mod has one.
So the solution is to copy/paste every map you have in the Galaxy folder
in your Sins install folder into the mod's Galaxy folder. (Thanks to SpardaSon21)
Credits:
- Cybdevil for the solar system textures.
- 7 Sins Mod Team (DANMAN) for the Black Hole, the White Star
- RS-fx for the french version
- sinsofasolarempire.de team for translating the unmodded entrenchement version to german
- Annatar11 for his Q&A help
CBMod v0.7 for Sins Vanilla 1.15/1.16 download:
http://www.mediafire.com/?f5gqynz1myj
CBMod v0.9 for Sins Entrenchment 1.03 download:
http://www.mediafire.com/file/2yjmwezyn2h/SoaSE_CBMod_Entr_v09.7z
Some Screens:
http://www.mediafire.com/?sharekey=2e5457e5e6f97f655a3d773badf214305e748e3298e784fbb8eada0a1ae8665a
So i hope you enjoy it...
stay tuned for future updates, and feel free to post some comments.
Changelog (only latest changes):
v0.9:
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- compatible for entrenchment 1.03
- french translation by RS-fx
- finished german translation, and updated german str file.
- new stars: Magnetar and Magnetar Companion with special ability
- new planets: Consciousness of the Unity
- new maps: CB Black Hole Pirates, Alpha Centauri, preview of "Now and then, Here and there"
v0.8b:
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- added new Templates for TEC, Vasari and Advent Militia
- added new templates: Rebel Outpost and Pirate Outpost
- added new auto players for TEC, vasari and Advent Militas
- fix in the blackhole attraction field buffs
- small adjustments for the militias on all CB maps
v0.8a:
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- Unstable Gas Ability targets now also planet modules
- Pulsar Radiation now works on stars (thanks IC!)
v0.8:
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- decreased max mines for asteriods, moons, anomalies and the white pulsar
- increased the hyperspaceradius for moons (from 15000 to 17000)
- added pulsar radiation ability to companion pulsar
- added german version (most of the new strings are translated)
- new anomaly: nebula and its ability
- updated demo2 map
- added, reworked and tweaked blackhole abilities
- fixed starting setups for map: "CB Purple Saturn Day"
- added new templates (vasari-milita, advent-milita, special scenario milita)
- small milita changes on all maps
- new map: CB Sirrius Odyssey