I guess Im one of the few on the forums who love mines despite the problems. I see huge potential! And alot of times I play Devil's advocate, its what I do. If IC decides to give yall a toggle mines. Why not give a toggle starbase? Or Toggle Tatical Structures?? Or Toggle Light Carriers? Or Toggle LRF? Or Toggle Superweapons? IF you want options Im sure someone else wants any number of Toggle off buttons.
No, because platforms do not radically change gameplay (they're, tactically speaking, immobile warships) and starbases are just big platforms (with nifty tricks up their sleeves, stationary capital ships maybe?
) etc. etc.
Mines however, can cause significant chunks of your fleet to blow up on gravity well entry, no defence possible, other than not going. (the computer in particular know EXACTLY where you will enter and will wallpaper the area with mines)
My fleet getting blown up is fine, but I'd like the enemy to have to actually fight me to do so. And when they aren't in your immediate arrival area, they contribute nothing but hassle in cleaning them out. Which is fine, since AFAIK that is the historical purpose of mines. (kills are just a bonus) But it's not fun for me, in fact it makes me not want to take any aggressive action. (again, the point of mines, but just not fun) I also don't find it fun to lay mines of my own. I'd rather spend my time setting up my starbase/platform fortress.
I do realise that lots of people DO like what mines do, and I can see why, so I'm certainly not argueing for their complete removal. But I'd like to be able to wage war (offensive and defensive) without the additional hassle.