PhysX in SoaSE?

Does SoaSE have any PhysX capabilities?

I just installed a Geforce GTX260 which has a PhysX engine, and just wondering what to expect from the best 4x game ever

8,750 views 7 replies
Reply #1 Top

No.

Would it even make any sense in a zero-gravity game???

Reply #2 Top

It's funny you call it a 4X (it seems to me like it has more RTS elements) since alot of 4Xs are turn based. I can't really picture PhysX in a turn based game

Reply #3 Top

Actualy there would be some, the velocity an trajectory of ships, missiles, and some structures.

Reply #4 Top

if you look at the refineries, they have green smoke pouring out as they operate.

Havent looked closely enough yet....

Reply #5 Top

While it would be nice, there's just very little that would really benefit.

I'm sure the time is better spent on other things.

 

:fox:

Reply #6 Top

Quoting ReadyMan, reply 4
if you look at the refineries, they have green smoke pouring out as they operate.

Havent looked closely enough yet....
End of ReadyMan's quote

They look like they are blowing in the wind :D lol

Reply #7 Top

They look like they are blowing in the wind lol
End of quote

Solar winds :rofl: