As you all probably noticed the engine has changed and thus MODS NO LONGER WORK!!!!
The problem is not mods in themselves but their MAPS!!!! At least thats what I'm getting!
The issue is maps now have 5! different starting values instead of four and have an added QuickStart Line with itself 5 planetary values (population, logistics, artifacts..etc).
+ The group templates have more tabs in between each so any map in a mod will cause a crash!
A mapless mod should still work flawlessly (please correct me if I'm wrong)!
To demonstrate this new change..simply take one of the maps from V1.14 (in the galaxy of the core files) and compare it to your own mod map! And you will see for yourself!
Hope I'm helping people by saying this!!
HOW TO FIX MODS!!!
Dreskxx was right....it was only by luck that my mod didnt demand the quickstart at the time I tried it on!
But for those of you who do OR do not have maps...this should solve your issues!
The error is called by two very important files which have been changed to V1.14 (the reason why we had to all reboot our sins) and are simply the 2 following:
-GameOptionsDialogue
As well as
-ICOLobbyScreen
Both are located in the WINDOW folder of your mod folders.
To correct the error and allow your mods to operate simply copy-paste the Sins core version of these two files and incorporate them in your mods Window Folder.
open sins...load mod and VOILA! Get back to gamming
PS: It worked for me...so I assume it is this but do not guarantee it 100%. Only trial and error will tell but personnaly it should fix the issue!
-ShadowMastiff2468-