Crystal (only) rate collection doesn't match [3.0]

Just started up a game as TEC.  I started as I normally do.  I checked the info card, and it was normal, 0.52/sec rate for each asteroid, for the capital world.  When I looked at the drop-down menu for the total crystal colection rate, it was .9, and it was accumulating at a 0.9/sec rate.  The metal was still 2 x 0.52/sec = 1.4/sec in the menu drop-down (should be 1.8/sec?).  So the metal rate is wrong (unless you don't get the bonus if you have 2 asteriods) and the infocard has to be updated to reflect the increased rate for both resources.

 

 

pek

 

 

2,182 views 4 replies
Reply #1 Top

The homeworld has a resource income modifier now as well, if I recall. It doesn't show on the mine's infocard since that's based on the actual mine production and the only modifiers that influence it are research and allegiance. Check the infocard for the homeworld upgrade, I'm betting it was changed to reflect the resource bonus. I haven't actually read it :(

Reply #2 Top

Checked the inofcard (I edited my entry while you were replying), it doesn't say anything about the bonus.  Should probably make a special infocard for the home world to either reflect the bounus or the increased numbers, or both.

 

pek

 

Reply #3 Top

The capital planet upgrade infocard does in fact show the bonus. I also notice that all types of planets now give the full capital planet bonus - no more 1.0 creds for roids, 2.0 for ice/fire, 3.0 for desert, 4.0 for terran. I like this change very much, thank you IC! (:

Unless it's a bug. ):

 

edit: tooltip >.<

Reply #4 Top

I'm not sure what I call the infocard is what you are calling the infocard :) .  When you hover the cursor over the planet, the infocard pops up in the lower right corner.  At the start of a game, when no planetary upgrades have been done, yet, or any bonus's reserached, the resourcee rates don't match.

 

pek