Archeaologist achievement

I am just wondering what (if any) maps in entrenchment allow you to reach this achievement?

 

I tried searching for this answer but I was returned 0 results?  Can't believe it hasn't gotten asked already.....

Thanks for the info 

3,752 views 8 replies
Reply #1 Top

Is that the find all artifacts one?

Artifacts are random, by default there's a 15% chance that a planet will have one. The bigger the maps, the higher the chances of getting all of them :)

Reply #2 Top

OK so for all maps the artifacts are random?  Does the percentage chance ever change?

Reply #3 Top

It can be changed, there's a line in the map file that sets the percentage chance. But all stock game maps have it set at 15%.

Reply #4 Top

It's random, but that 15% is one of the first things I change on my custom maps.  I usually set it up to 25%, which on a decent-sized map is enough to guarantee all artifacts by the late game.  (My most commonly-played map is a custom 69-planet 6-way FFA against Hard opponents.  I also modify the starting planet cluster and starting resources.)

Likewise, the default chance of a planet bonus is 40%, and I usually up that to 60%.  Planets are just more interesting when there's something unusual about them; I'm seriously tempted to set it to 100% so that EVERY planet has something to find.  In both of these cases I wish there was something in the Map Designer UI that let you adjust them, but it's easy enough to edit the text files by hand.

Reply #5 Top

I have found that if you build a BIG map at least 7 to 9 stars and 300 to 800 planets you will find all the things to be found it just takes time

Reply #6 Top

Quoting Noa12390, reply 5
at least 7 to 9 stars and 300 to 800 planets
End of Noa12390's quote

And how many weeks does it take to play a map of that size?  Seriously, I get exhausted on a 100-planet map, which is why my typical game is done on the 69-planet map I mentioned.  (I've reached the point where I almost never play any other maps in offline games.  Large enough to make rushing not viable, small enough to still be playable.)

Anyway, do the math.  12 artifacts, at 15% chance, would mean that you'd need 80 colonizable planets just to have an average of twelve artifacts across your empire, and you'd have quite a bit of duplication.  (That's assuming it's 15% per planet, not 15% per exploration, but the rarity I see in a typical game seems to bear that out.)  By the end of a game you'll control every planet, although home planets never have artifacts.  So, as long as you play on a map that has ~150 planets or more, you'll have all the artifacts you need.

Of course, if all you want is the achievement, there's nothing to stop you from making a custom map and setting the artifact density to 100%.  Even a fairly small (20-30 planet) map would probably have all twelve in that case.  I'm not sure what'd happen if you set it higher than 1.0; could you have multiple artifacts per planet?  (Probably not.)

Reply #7 Top

Personally I used a galaxy forge modified map (ancient gifts). had it jacked up to 100% got multiplies of every artifact by the time I was done but I did it.

Reply #8 Top

well I can proudly say that I reached the achievement today in the same 10-player game I also got the HAL I can do that achievement!  It was on the HUGE random stock map