Could we please have the AI separated out into its own thread, the graphics updating running in a separate thread, and ship movement in a separate thread? On my 4-core processor with 8 gigs of memory, this thing really runs slow as the game drags on. I believe it has to do with all of the ship movements. It runs 100% on one core, but one core only. It _really_ needs to make use of multiple cores. I understand it can't happen by release time, but an update a bit down the road would really make this much more playable and fun.