Just had an idea, sitting on the porch, so had to come in and type it up. I was thinking you know, everything in the game is race driven, we do this, bad guys do that. Mostly. There is still artifacts and stuff like that. But what if there were planetary and solar system and game events that were randomized, or hit at various triggers?
A Sun going Nova!! Oh My!!!! and half my fleet was going through there when it lit up!!!
Black holes that become deadly, only sometimes, ships implode but only at certain times.
Ships anti-matter engines fail and the ship explodes!! Perhaps this could be a chance to activate in the ability?
Maybe certain systems on a ship fail? Oxygen? Anti-matter not recharging, Ship guns mis-firing? Navigational controls failing and the ship going out of control? Maybe insanity in the crew and they attack their own ships? (Sorta a dominate with out the icon change showing?)
Technology failure... ship manufacturing failing due to drop/stop in resources? Or equipment failures? Maybe the planet is High Industrial and the smoke/pollution/atmospheric debris accumulates to the point where the planet health is unviable and the cloud cover goes black and the planet dies?
Perhaps a rogue planetoid enters the system and oblierates a habited or un-inhabited planet?
Maybe a cloud of toxic waste from some other planet drifts through space and strangles another planet?
Maybe planets with indigenous life that fights back when attempting to colonize and the colonize fails?
Excessive solar radiation that leaks out from the star to surrounding planets for brief periods? Frying everything?
Or causing a slow decay in ships, production, weapon range or weapon strength?
These and whatever else we could think up could be scripted into the engine and not directly in the players control at all. Or the variable likelihood of these kinds of things happening could be put on a slider low to high to make for more "Environmental" things in the game affecting gameplay, not just the you know, us and the bad guys thing?
Anyway, just an idea, probably not gonna happen, haha, but if i worried about that, i wouldnt ever say anything.
But i thought it could make for some very very interesting situations for the game. One i wouldn't mind playing for 8-10 hours just to see if i could pull a comeback after losing 2/3 of my fleet and planet resources in a Sunburst and still beat the bad guys.