Just think about this easy example: An Ogrov attacking a TEC or Vasari turret always deals its full 900 damage. An Ogrov attacking an Advent turret deals 270 damage to a maxed out Advent turret (after the first shot, its mitigation will be capped). You need basically 3 Ogrovs to do the same amount of damage to an Advent turret than to a TEC or Vasari turret. Or a single Ogrov would take 3 shots to deal the same amount of damage to an Advent turret than a TEC or Vasari one. And that's also giving the Advent turret 3x more time to repair/regen shields. Whatever the anti-module armor bonus is applies to both sides of the equation so it still holds.
You know i side with the Advent, but i shouldnt be unfair if you prefer another race, but a question:
What about the Tech bringing 3 times as many ships to the table as the Advent for the approximate same cost?
Or the Vasari dealing how much damage to hull while ignoring the shields altogether?
It seems to me that each has a strength countered by one of the others, so no one is tops, but at the same time weakening any of them, including the Advent mitigation and shielding leads to an OP condition on the other side. If we do what you say, then how will i as Advent counter the sheer number of ships the Tec can throw at me, and if one ship on one takes xx time to kill, what of your 3 Tec ships or more, sitting on my one Advent ship? I will go down, and quickly for frigates and cruisers if i dont field enough shielding.
And Annatar, i dont mean this meanly, but the situation you mention only occurs on Advent worlds. If i am in a Tec grav well, or a Vasari grav well, or even a Neutral grav well, then i dont have those repair bays, those hangers and beam defenses to guard my back or to give me an advantage. All i have are my ships, with just the normal mitigation and shielding and hull. Which still stacks lower against the Vasari. And even with it, doesnt stack well against the numbers the Tec can throw at me.
My personal opinion of downgrading Advent mitigation or restore rates or limiting upgrade values for the sake of only Advent world advantage is that it is asking too much.
How much advantage do Tec have on their own worlds with their defenses full up?
Or the Vasari with their defenses full up?
And as an Advent player, even if i were a pro player, would it take me too long to take the Tec down? Or the Vasari?
My point is please dont take a situation where one race has an edge and apply it to the whole game.
I am no tactician, but early games play differently than mid games, the stresses and goals have to be different. Late games as well. And home world battles, be they defensive or aggressive do not have the same set of conditions, nor buffs that those same battles would have if fought somewhere else. This means to me, it is not an OP condition that has to balance the game, but is a condition that is already balanced by the fact that only a small percentage of battles are going to occur on my own Advent world where i have all my forces built up and in place.
Most of my battles will occur off my own world, on other worlds, some of those worlds will be Vasari Homeworlds, or Tec Homeworlds as well, and there i am not OP, I may not even be even if i am Advent.
You have been around alot longer than me, and know alot more than me, and i appreciate your analysis, but in my opinion it does not apply to a larger part of the battles in any one game, and because of that, i dont want to unbalance it in the name of balancing it.
I'm a newbie, but this is my opinion, hope i dont sound like a know it all, but i am trying to look at it from several angles and trying to see if this is something that does happen all the time, all over the map and if it means the Advent are way way too OP. But i dont think they are. But thank you for your opinion and thoughts, I just disagree, Boy i feel lousy saying that to the person who helped me so much to figure out how to do pretty much everything.
Anyway, thanks for listening,