a cap that has structure attack abilities like the new crusiers. combining that into a marauder type would be cool. limited mine deployment and other techs to disrupt operations would be pretty cool. maybe someone is already working on adding this, maybe ironclad can add a new cap later to entrenchment. have fun discussing and dropping in your own ideas.
marauder class cap.
basic laser-ish guns
up to 2 squadrons of strike craft depending on level
#1 mine drop
lvl1 - 5 mines, 60 sec cool
lvl2 - 7 mines, 50 sec cool
lvl3 - 10 mines, 45 sec cool
#2 speedy jumps (passive)
lvl1-3 - + x%
#3 something similar to the missile turret. it could be dropped to attack trade ships, defenses, etc
special - phase shield distruptor
disables phase shields on mines and structures for a time