I've been trying to add an extra strike craft to the hangers, just with Tec at the moment.
1) I copied the "SupportCraftGunship" file from 1.15 mesh folder and pasted it into the Entrenchment 1.01 mesh folder, it positioned itself alongside the file for homing mines Supportcraft file.
2) I coppied the "FighterTechCombat" file and pasted it alongside that file, then changed its name to "FighterTechGunship". Then opened ti and altered "HUDICON_SQUADTECHCOMBAT" to "HUDICON_SQUADTECHGUNSHIP". Like wise with "hudiconsmall" and "infocardicon", "nameStringID", "counterDescriptionStringID" and "statcounttype" I also changed its weapon to the same as 1 of the anti strike crafts weapons.
3) I added "SquadTechGunship" to the hanger with 50 antimatter just under where "SquadTechBomber" and "SquadTechCombat" are located with thier antimatter cost are in the hangerfile.
4) I added the description in the string folder for Gunship straight under the tech bombers discriptions on all of them. Also I changed name of hanger deffence's string entry
5) I added entityName "FighterTechGunship.entity" to the manifest file
6) Saved all the changes and coppied "GameInfo", "Mesh", "String" folders along with the new manifest file and put them in a folder in the Entrenchment mod folder. Then start up the game enable the mod and apply changes, but dumps
I've tried using other mods namelly "Teals FireFall"(nice mod Teal) and that works fine, I'm realitively new to modding and am really quite stumped. Any help would be much appreciated.