This is a mix of fleet ships put together in a ball. The necessities of it are a progen, halcyon, guardians, and illuminators. The progenitor regenerates the shields of the ball. The halcyon beats back strike craft and gives dps bonus to surrounding ships in the ball and of course the illums do the damage.
Holy Trinity 2.0
There is 2 types of trinities but it can be argued otherwise because the variations include titans in the later stages.
Defensive Trinity
1.Shield Regeneration (Mother Ship)
2.Vertigo for Received Damage Reduction (Rapture)
3.Push Strike Craft Defense (Halcyon)
Bonus: Suppression Aura for Received weapon Damage Reduction (Coronata)
Bonus Cruiser: Shield Projection for received damage reduction (Guardian)
Bonus Frigate: Advent Royalist Corvette for recieved damage reduction
Offensive Trinity
1.Malice to progenate all damage(mother-ship)
2.Amplify Energy Aura for increased weapon damage (Halcyon)
3.Fracture to lower all enemy armor points for increased damage (Discord) or Detonate/Cleansing brilliance to disable abilities and snipe titans, caps, etc (Radiance).
Bonus: Chastic Burst (Eradica) / Unity mass when malice is active (Coronata)
Bonus Cruiser: Ruthlessness to reduce passive enemy regeneration (Crusader)
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