As far as I know, there is no way to read the information in a minidump unless you are one of the devs and have access to their tools.
I'm afraid I'm not sure what is the cause of your problems with the mod as, to the best of my knowledge based on feedback, others are not experiencing the same issues.
You can use any Windows debugger that can read user mode memory dumps, though you'll not make any sense of its content, unless you know how to read assembler, operate on stack, read cpu regs and flags, etc. In order to make it more user friendly, you need source code and symbol database file for this exact version of executable.
If you still insist on checking the actual execution point where it crashes, use free Microsoft Debugging Tools for Windows (very solid set of tools for every software engineer).
PS> Checking the actual address where it crashes may "rarely" lead to something, e.g. if it crashes in display driver, then you could try updating your drivers to eliminate possibility that driver is causing the crash.