how do you make the weapons miss there target?

I was wondering on how to make weapons miss there target

I would like to add to this to my mod

its called space wars and I know most of you have never played it but I enjoy playing it and would like to make

the weapons be able to miss on my mod

so I was wondering were do I start to to do this

4,138 views 4 replies
Reply #1 Top

There are a few lines in gameplay.constants that cover inaccuracy.  They are under the "DamageData" heading.

Reply #2 Top

thank you I will try it out hopefully I can do something with it

 

Reply #3 Top

I've looked at this myself of late, being somewhat interested in toying with it, but I've only found 3 types listed for each weapon type.  Those being CAPITALSHIP, INTERCEPTOR, and BOMBER.  Does anyone happen to know if all existing ships/modules/etc fall into one of these three catagories, or if not, what the other catagories are to add them to the list?

Unfortunately figuring that out has been less then an intuitive process, especially considering there are no Interceptor or Bomber roletypes, which rules out them being listed by that, and I've yet to find any other references to them elsewhere.

Reply #4 Top

I'm not entirely sure myself, but I do know that the Interceptor line refers to fighters in general, not sure about the bomber line.  The CAPITALSHIP line refers to both capital ships and frigates, and possibly structures, but I'm not sure about that.  If a dev could come in here and tell us if those lines do anything and what they do that would be great.