For all you Star Wars fans, I've finished off the latest version of a mod which adds the Alliance and Empire as new races. This is a playable versus the existing Tech/Advent/Vasari races, and balanced against them.
"Star Wars - Requiem" is a mod for Sins of a Solar Empire - Entrenchment and Diplomacy that brings the following:
2 new race; Alliance and Empire
6 new strike craft; TIE Fighters, TIE Bombers, TIE Interceptors, X-Wings, B-wings and A-wings.
11 new frigates; Nebulon B, Nebulon B2, Lancer Frigate, Tartan Patrol Craft, Carrack Gunship, Corellion Gunships, Corellion Corvettes, Siege Frigate Mk II, MC30b series, Acclamator I frigates and Galofree Transports
9 new cruisers, Interdictor, Enforcer, Escort Carrier, Loronar Strike cruiser, MC40a light carriers, Nebulon B escorts, Bulk cruisers, Assault Frigate Mk I and Dreadnaughts
9 new capital ships; Victory II-class Star Destroyer, Victory IIC-class carrier Star Destroyer, Imperator-class Star Destroyer, Imperial II-class Star Destroyer, Mon Calamari 80 and 80a, Mon Calamari Defiance and Libery class and Venator-class battlecruisers.
2 new starbase: the Alliance XQ1 platform and the Empire with an Executor Super Star Destroyer starbase model
3 new weapons; concussion missles, proton torpedos and ion cannons
60 new ship names with unique Alliance and Imperial star destroyer names
23 new music themes consisting of ambient and battle soundtracks
over dozens of new ship audio and sound effects
Star Wars player portraits
Alliance and Empire icon symbols
a modified Alliance and Imperial research tree, with unique abilities (Interdiction, Tractor Beam, Shield Focus. Boarding Party, Rebel Defenders etc,)
Star Wars EU immersion through appropriate ship use, laser color replacement for all ships and text descriptions updated
For installation help click here.For help with bugs or reporting click here.
Hope you enjoy it as much as I enjoyed making (and playing it) myself!
Installed and patched 2.7 to 2.8 as instructed. I chose Imperials, I noticed all ships, structures and planets are invisible. Even the planet at the main menu is invisible.
Wow what an old post
Try searching over at the http://sins.imperial.cc site.
Though all development is on on Rebellion, I recall there are fixes for this issue (deleting the Pipeline Effect folder or something like that). Check the FAQs.
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